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void __OpenIntuition(__reg("a6") void *)="\tjsr\t-30(a6)"; #define OpenIntuition() __OpenIntuition(IntuitionBase) void __Intuition(__reg("a0") struct InputEvent *,__reg("a6") void *)="\tjsr\t-36(a6)"; #define Intuition(x1) __Intuition((x1),IntuitionBase) UWORD __AddGadget(__reg("a0") struct Window *window,__reg("a1") struct Gadget *gadget,__reg("d0") unsigned long position ,__reg("a6") void *)="\tjsr\t-42(a6)"; #define AddGadget(x1,x2,x3) __AddGadget((x1),(x2),(x3),IntuitionBase) BOOL __ClearDMRequest(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-48(a6)"; #define ClearDMRequest(x1) __ClearDMRequest((x1),IntuitionBase) void __ClearMenuStrip(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-54(a6)"; #define ClearMenuStrip(x1) __ClearMenuStrip((x1),IntuitionBase) void __ClearPointer(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-60(a6)"; #define ClearPointer(x1) __ClearPointer((x1),IntuitionBase) BOOL __CloseScreen(__reg("a0") struct Screen *screen ,__reg("a6") void *)="\tjsr\t-66(a6)"; #define CloseScreen(x1) __CloseScreen((x1),IntuitionBase) void __CloseWindow(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-72(a6)"; #define CloseWindow(x1) __CloseWindow((x1),IntuitionBase) LONG __CloseWorkBench(__reg("a6") void *)="\tjsr\t-78(a6)"; #define CloseWorkBench() __CloseWorkBench(IntuitionBase) void __CurrentTime(__reg("a0") ULONG *seconds,__reg("a1") ULONG *micros ,__reg("a6") void *)="\tjsr\t-84(a6)"; #define CurrentTime(x1,x2) __CurrentTime((x1),(x2),IntuitionBase) BOOL __DisplayAlert(__reg("d0") unsigned long alertNumber,__reg("a0") UBYTE *string,__reg("d1") unsigned long height ,__reg("a6") void *)="\tjsr\t-90(a6)"; #define DisplayAlert(x1,x2,x3) __DisplayAlert((x1),(x2),(x3),IntuitionBase) void __DisplayBeep(__reg("a0") struct Screen *screen ,__reg("a6") void *)="\tjsr\t-96(a6)"; #define DisplayBeep(x1) __DisplayBeep((x1),IntuitionBase) BOOL __DoubleClick(__reg("d0") unsigned long sSeconds,__reg("d1") unsigned long sMicros,__reg("d2") unsigned long cSeconds,__reg("d3") unsigned long cMicros ,__reg("a6") void *)="\tjsr\t-102(a6)"; #define DoubleClick(x1,x2,x3,x4) __DoubleClick((x1),(x2),(x3),(x4),IntuitionBase) void __DrawBorder(__reg("a0") struct RastPort *rp,__reg("a1") struct Border *border,__reg("d0") long leftOffset,__reg("d1") long topOffset ,__reg("a6") void *)="\tjsr\t-108(a6)"; #define DrawBorder(x1,x2,x3,x4) __DrawBorder((x1),(x2),(x3),(x4),IntuitionBase) void __DrawImage(__reg("a0") struct RastPort *rp,__reg("a1") struct Image *image,__reg("d0") long leftOffset,__reg("d1") long topOffset ,__reg("a6") void *)="\tjsr\t-114(a6)"; #define DrawImage(x1,x2,x3,x4) __DrawImage((x1),(x2),(x3),(x4),IntuitionBase) void __EndRequest(__reg("a0") struct Requester *requester,__reg("a1") struct Window *window ,__reg("a6") void *)="\tjsr\t-120(a6)"; #define EndRequest(x1,x2) __EndRequest((x1),(x2),IntuitionBase) struct Preferences * __GetDefPrefs(__reg("a0") struct Preferences *preferences,__reg("d0") long size ,__reg("a6") void *)="\tjsr\t-126(a6)"; #define GetDefPrefs(x1,x2) __GetDefPrefs((x1),(x2),IntuitionBase) struct Preferences * __GetPrefs(__reg("a0") struct Preferences *preferences,__reg("d0") long size ,__reg("a6") void *)="\tjsr\t-132(a6)"; #define GetPrefs(x1,x2) __GetPrefs((x1),(x2),IntuitionBase) void __InitRequester(__reg("a0") struct Requester *requester ,__reg("a6") void *)="\tjsr\t-138(a6)"; #define InitRequester(x1) __InitRequester((x1),IntuitionBase) struct MenuItem * __ItemAddress(__reg("a0") struct Menu *menuStrip,__reg("d0") unsigned long menuNumber ,__reg("a6") void *)="\tjsr\t-144(a6)"; #define ItemAddress(x1,x2) __ItemAddress((x1),(x2),IntuitionBase) BOOL __ModifyIDCMP(__reg("a0") struct Window *window,__reg("d0") unsigned long flags ,__reg("a6") void *)="\tjsr\t-150(a6)"; #define ModifyIDCMP(x1,x2) __ModifyIDCMP((x1),(x2),IntuitionBase) void __ModifyProp(__reg("a0") struct Gadget *gadget,__reg("a1") struct Window *window,__reg("a2") struct Requester *requester,__reg("d0") unsigned long flags,__reg("d1") unsigned long horizPot,__reg("d2") unsigned long vertPot,__reg("d3") unsigned long horizBody,__reg("d4") unsigned long vertBody ,__reg("a6") void *)="\tjsr\t-156(a6)"; #define ModifyProp(x1,x2,x3,x4,x5,x6,x7,x8) __ModifyProp((x1),(x2),(x3),(x4),(x5),(x6),(x7),(x8),IntuitionBase) void __MoveScreen(__reg("a0") struct Screen *screen,__reg("d0") long dx,__reg("d1") long dy ,__reg("a6") void *)="\tjsr\t-162(a6)"; #define MoveScreen(x1,x2,x3) __MoveScreen((x1),(x2),(x3),IntuitionBase) void __MoveWindow(__reg("a0") struct Window *window,__reg("d0") long dx,__reg("d1") long dy ,__reg("a6") void *)="\tjsr\t-168(a6)"; #define MoveWindow(x1,x2,x3) __MoveWindow((x1),(x2),(x3),IntuitionBase) void __OffGadget(__reg("a0") struct Gadget *gadget,__reg("a1") struct Window *window,__reg("a2") struct Requester *requester ,__reg("a6") void *)="\tjsr\t-174(a6)"; #define OffGadget(x1,x2,x3) __OffGadget((x1),(x2),(x3),IntuitionBase) void __OffMenu(__reg("a0") struct Window *window,__reg("d0") unsigned long menuNumber ,__reg("a6") void *)="\tjsr\t-180(a6)"; #define OffMenu(x1,x2) __OffMenu((x1),(x2),IntuitionBase) void __OnGadget(__reg("a0") struct Gadget *gadget,__reg("a1") struct Window *window,__reg("a2") struct Requester *requester ,__reg("a6") void *)="\tjsr\t-186(a6)"; #define OnGadget(x1,x2,x3) __OnGadget((x1),(x2),(x3),IntuitionBase) void __OnMenu(__reg("a0") struct Window *window,__reg("d0") unsigned long menuNumber ,__reg("a6") void *)="\tjsr\t-192(a6)"; #define OnMenu(x1,x2) __OnMenu((x1),(x2),IntuitionBase) struct Screen * __OpenScreen(__reg("a0") struct NewScreen *newScreen ,__reg("a6") void *)="\tjsr\t-198(a6)"; #define OpenScreen(x1) __OpenScreen((x1),IntuitionBase) struct Window * __OpenWindow(__reg("a0") struct NewWindow *newWindow ,__reg("a6") void *)="\tjsr\t-204(a6)"; #define OpenWindow(x1) __OpenWindow((x1),IntuitionBase) ULONG __OpenWorkBench(__reg("a6") void *)="\tjsr\t-210(a6)"; #define OpenWorkBench() __OpenWorkBench(IntuitionBase) void __PrintIText(__reg("a0") struct RastPort *rp,__reg("a1") struct IntuiText *iText,__reg("d0") long left,__reg("d1") long top ,__reg("a6") void *)="\tjsr\t-216(a6)"; #define PrintIText(x1,x2,x3,x4) __PrintIText((x1),(x2),(x3),(x4),IntuitionBase) void __RefreshGadgets(__reg("a0") struct Gadget *gadgets,__reg("a1") struct Window *window,__reg("a2") struct Requester *requester ,__reg("a6") void *)="\tjsr\t-222(a6)"; #define RefreshGadgets(x1,x2,x3) __RefreshGadgets((x1),(x2),(x3),IntuitionBase) UWORD __RemoveGadget(__reg("a0") struct Window *window,__reg("a1") struct Gadget *gadget ,__reg("a6") void *)="\tjsr\t-228(a6)"; #define RemoveGadget(x1,x2) __RemoveGadget((x1),(x2),IntuitionBase) void __ReportMouse(__reg("d0") long flag,__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-234(a6)"; #define ReportMouse(x1,x2) __ReportMouse((x1),(x2),IntuitionBase) BOOL __Request(__reg("a0") struct Requester *requester,__reg("a1") struct Window *window ,__reg("a6") void *)="\tjsr\t-240(a6)"; #define Request(x1,x2) __Request((x1),(x2),IntuitionBase) void __ScreenToBack(__reg("a0") struct Screen *screen ,__reg("a6") void *)="\tjsr\t-246(a6)"; #define ScreenToBack(x1) __ScreenToBack((x1),IntuitionBase) void __ScreenToFront(__reg("a0") struct Screen *screen ,__reg("a6") void *)="\tjsr\t-252(a6)"; #define ScreenToFront(x1) __ScreenToFront((x1),IntuitionBase) BOOL __SetDMRequest(__reg("a0") struct Window *window,__reg("a1") struct Requester *requester ,__reg("a6") void *)="\tjsr\t-258(a6)"; #define SetDMRequest(x1,x2) __SetDMRequest((x1),(x2),IntuitionBase) BOOL __SetMenuStrip(__reg("a0") struct Window *window,__reg("a1") struct Menu *menu ,__reg("a6") void *)="\tjsr\t-264(a6)"; #define SetMenuStrip(x1,x2) __SetMenuStrip((x1),(x2),IntuitionBase) void __SetPointer(__reg("a0") struct Window *window,__reg("a1") UWORD *pointer,__reg("d0") long height,__reg("d1") long width,__reg("d2") long xOffset,__reg("d3") long yOffset ,__reg("a6") void *)="\tjsr\t-270(a6)"; #define SetPointer(x1,x2,x3,x4,x5,x6) __SetPointer((x1),(x2),(x3),(x4),(x5),(x6),IntuitionBase) void __SetWindowTitles(__reg("a0") struct Window *window,__reg("a1") UBYTE *windowTitle,__reg("a2") UBYTE *screenTitle ,__reg("a6") void *)="\tjsr\t-276(a6)"; #define SetWindowTitles(x1,x2,x3) __SetWindowTitles((x1),(x2),(x3),IntuitionBase) void __ShowTitle(__reg("a0") struct Screen *screen,__reg("d0") long showIt ,__reg("a6") void *)="\tjsr\t-282(a6)"; #define ShowTitle(x1,x2) __ShowTitle((x1),(x2),IntuitionBase) void __SizeWindow(__reg("a0") struct Window *window,__reg("d0") long dx,__reg("d1") long dy ,__reg("a6") void *)="\tjsr\t-288(a6)"; #define SizeWindow(x1,x2,x3) __SizeWindow((x1),(x2),(x3),IntuitionBase) struct View * __ViewAddress(__reg("a6") void *)="\tjsr\t-294(a6)"; #define ViewAddress() __ViewAddress(IntuitionBase) struct ViewPort * __ViewPortAddress(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-300(a6)"; #define ViewPortAddress(x1) __ViewPortAddress((x1),IntuitionBase) void __WindowToBack(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-306(a6)"; #define WindowToBack(x1) __WindowToBack((x1),IntuitionBase) void __WindowToFront(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-312(a6)"; #define WindowToFront(x1) __WindowToFront((x1),IntuitionBase) BOOL __WindowLimits(__reg("a0") struct Window *window,__reg("d0") long widthMin,__reg("d1") long heightMin,__reg("d2") unsigned long widthMax,__reg("d3") unsigned long heightMax ,__reg("a6") void *)="\tjsr\t-318(a6)"; #define WindowLimits(x1,x2,x3,x4,x5) __WindowLimits((x1),(x2),(x3),(x4),(x5),IntuitionBase) struct Preferences * __SetPrefs(__reg("a0") struct Preferences *preferences,__reg("d0") long size,__reg("d1") long inform ,__reg("a6") void *)="\tjsr\t-324(a6)"; #define SetPrefs(x1,x2,x3) __SetPrefs((x1),(x2),(x3),IntuitionBase) LONG __IntuiTextLength(__reg("a0") struct IntuiText *iText ,__reg("a6") void *)="\tjsr\t-330(a6)"; #define IntuiTextLength(x1) __IntuiTextLength((x1),IntuitionBase) BOOL __WBenchToBack(__reg("a6") void *)="\tjsr\t-336(a6)"; #define WBenchToBack() __WBenchToBack(IntuitionBase) BOOL __WBenchToFront(__reg("a6") void *)="\tjsr\t-342(a6)"; #define WBenchToFront() __WBenchToFront(IntuitionBase) BOOL __AutoRequest(__reg("a0") struct Window *window,__reg("a1") struct IntuiText *body,__reg("a2") struct IntuiText *posText,__reg("a3") struct IntuiText *negText,__reg("d0") unsigned long pFlag,__reg("d1") unsigned long nFlag,__reg("d2") unsigned long width,__reg("d3") unsigned long height ,__reg("a6") void *)="\tjsr\t-348(a6)"; #define AutoRequest(x1,x2,x3,x4,x5,x6,x7,x8) __AutoRequest((x1),(x2),(x3),(x4),(x5),(x6),(x7),(x8),IntuitionBase) void __BeginRefresh(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-354(a6)"; #define BeginRefresh(x1) __BeginRefresh((x1),IntuitionBase) struct Window * __BuildSysRequest(__reg("a0") struct Window *window,__reg("a1") struct IntuiText *body,__reg("a2") struct IntuiText *posText,__reg("a3") struct IntuiText *negText,__reg("d0") unsigned long flags,__reg("d1") unsigned long width,__reg("d2") unsigned long height ,__reg("a6") void *)="\tjsr\t-360(a6)"; #define BuildSysRequest(x1,x2,x3,x4,x5,x6,x7) __BuildSysRequest((x1),(x2),(x3),(x4),(x5),(x6),(x7),IntuitionBase) void __EndRefresh(__reg("a0") struct Window *window,__reg("d0") long complete ,__reg("a6") void *)="\tjsr\t-366(a6)"; #define EndRefresh(x1,x2) __EndRefresh((x1),(x2),IntuitionBase) void __FreeSysRequest(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-372(a6)"; #define FreeSysRequest(x1) __FreeSysRequest((x1),IntuitionBase) LONG __MakeScreen(__reg("a0") struct Screen *,__reg("a6") void *)="\tjsr\t-378(a6)"; #define MakeScreen(x1) __MakeScreen((x1),IntuitionBase) LONG __RemakeDisplay(__reg("a6") void *)="\tjsr\t-384(a6)"; #define RemakeDisplay() __RemakeDisplay(IntuitionBase) LONG __RethinkDisplay(__reg("a6") void *)="\tjsr\t-390(a6)"; #define RethinkDisplay() __RethinkDisplay(IntuitionBase) APTR __AllocRemember(__reg("a0") struct Remember **rememberKey,__reg("d0") unsigned long size,__reg("d1") unsigned long flags ,__reg("a6") void *)="\tjsr\t-396(a6)"; #define AllocRemember(x1,x2,x3) __AllocRemember((x1),(x2),(x3),IntuitionBase) void __FreeRemember(__reg("a0") struct Remember **rememberKey,__reg("d0") long reallyForget ,__reg("a6") void *)="\tjsr\t-408(a6)"; #define FreeRemember(x1,x2) __FreeRemember((x1),(x2),IntuitionBase) ULONG __LockIBase(__reg("d0") unsigned long dontknow ,__reg("a6") void *)="\tjsr\t-414(a6)"; #define LockIBase(x1) __LockIBase((x1),IntuitionBase) LONG __GetScreenData(__reg("a0") APTR buffer,__reg("d0") unsigned long size,__reg("d1") unsigned long type,__reg("a1") struct Screen *screen ,__reg("a6") void *)="\tjsr\t-426(a6)"; #define GetScreenData(x1,x2,x3,x4) __GetScreenData((x1),(x2),(x3),(x4),IntuitionBase) void __RefreshGList(__reg("a0") struct Gadget *gadgets,__reg("a1") struct Window *window,__reg("a2") struct Requester *requester,__reg("d0") long numGad ,__reg("a6") void *)="\tjsr\t-432(a6)"; #define RefreshGList(x1,x2,x3,x4) __RefreshGList((x1),(x2),(x3),(x4),IntuitionBase) UWORD __AddGList(__reg("a0") struct Window *window,__reg("a1") struct Gadget *gadget,__reg("d0") unsigned long position,__reg("d1") long numGad,__reg("a2") struct Requester *requester ,__reg("a6") void *)="\tjsr\t-438(a6)"; #define AddGList(x1,x2,x3,x4,x5) __AddGList((x1),(x2),(x3),(x4),(x5),IntuitionBase) UWORD __RemoveGList(__reg("a0") struct Window *remPtr,__reg("a1") struct Gadget *gadget,__reg("d0") long numGad ,__reg("a6") void *)="\tjsr\t-444(a6)"; #define RemoveGList(x1,x2,x3) __RemoveGList((x1),(x2),(x3),IntuitionBase) void __ActivateWindow(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-450(a6)"; #define ActivateWindow(x1) __ActivateWindow((x1),IntuitionBase) void __RefreshWindowFrame(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-456(a6)"; #define RefreshWindowFrame(x1) __RefreshWindowFrame((x1),IntuitionBase) BOOL __ActivateGadget(__reg("a0") struct Gadget *gadgets,__reg("a1") struct Window *window,__reg("a2") struct Requester *requester ,__reg("a6") void *)="\tjsr\t-462(a6)"; #define ActivateGadget(x1,x2,x3) __ActivateGadget((x1),(x2),(x3),IntuitionBase) void __NewModifyProp(__reg("a0") struct Gadget *gadget,__reg("a1") struct Window *window,__reg("a2") struct Requester *requester,__reg("d0") unsigned long flags,__reg("d1") unsigned long horizPot,__reg("d2") unsigned long vertPot,__reg("d3") unsigned long horizBody,__reg("d4") unsigned long vertBody,__reg("d5") long numGad ,__reg("a6") void *)="\tjsr\t-468(a6)"; #define NewModifyProp(x1,x2,x3,x4,x5,x6,x7,x8,x9) __NewModifyProp((x1),(x2),(x3),(x4),(x5),(x6),(x7),(x8),(x9),IntuitionBase) void __MoveWindowInFrontOf(__reg("a0") struct Window *window,__reg("a1") struct Window *behindWindow ,__reg("a6") void *)="\tjsr\t-480(a6)"; #define MoveWindowInFrontOf(x1,x2) __MoveWindowInFrontOf((x1),(x2),IntuitionBase) void __ChangeWindowBox(__reg("a0") struct Window *window,__reg("d0") long left,__reg("d1") long top,__reg("d2") long width,__reg("d3") long height ,__reg("a6") void *)="\tjsr\t-486(a6)"; #define ChangeWindowBox(x1,x2,x3,x4,x5) __ChangeWindowBox((x1),(x2),(x3),(x4),(x5),IntuitionBase) struct Hook * __SetEditHook(__reg("a0") struct Hook *hook ,__reg("a6") void *)="\tjsr\t-492(a6)"; #define SetEditHook(x1) __SetEditHook((x1),IntuitionBase) LONG __SetMouseQueue(__reg("a0") struct Window *window,__reg("d0") unsigned long queueLength ,__reg("a6") void *)="\tjsr\t-498(a6)"; #define SetMouseQueue(x1,x2) __SetMouseQueue((x1),(x2),IntuitionBase) void __ZipWindow(__reg("a0") struct Window *window ,__reg("a6") void *)="\tjsr\t-504(a6)"; #define ZipWindow(x1) __ZipWindow((x1),IntuitionBase) struct Screen * __LockPubScreen(__reg("a0") UBYTE *name ,__reg("a6") void *)="\tjsr\t-510(a6)"; #define LockPubScreen(x1) __LockPubScreen((x1),IntuitionBase) void __UnlockPubScreen(__reg("a0") UBYTE *name,__reg("a1") struct Screen *screen ,__reg("a6") void *)="\tjsr\t-516(a6)"; #define UnlockPubScreen(x1,x2) __UnlockPubScreen((x1),(x2),IntuitionBase) struct List * __LockPubScreenList(__reg("a6") void *)="\tjsr\t-522(a6)"; #define LockPubScreenList() __LockPubScreenList(IntuitionBase) void __UnlockPubScreenList(__reg("a6") void *)="\tjsr\t-528(a6)"; #define UnlockPubScreenList() __UnlockPubScreenList(IntuitionBase) UBYTE * __NextPubScreen(__reg("a0") struct Screen *screen,__reg("a1") UBYTE *namebuf ,__reg("a6") void *)="\tjsr\t-534(a6)"; #define NextPubScreen(x1,x2) __NextPubScreen((x1),(x2),IntuitionBase) void __SetDefaultPubScreen(__reg("a0") UBYTE *name ,__reg("a6") void *)="\tjsr\t-540(a6)"; #define SetDefaultPubScreen(x1) __SetDefaultPubScreen((x1),IntuitionBase) UWORD __SetPubScreenModes(__reg("d0") unsigned long modes ,__reg("a6") void *)="\tjsr\t-546(a6)"; #define SetPubScreenModes(x1) __SetPubScreenModes((x1),IntuitionBase) UWORD __PubScreenStatus(__reg("a0") struct Screen *screen,__reg("d0") unsigned long statusFlags ,__reg("a6") void *)="\tjsr\t-552(a6)"; #define PubScreenStatus(x1,x2) __PubScreenStatus((x1),(x2),IntuitionBase) struct RastPort * __ObtainGIRPort(__reg("a0") struct GadgetInfo *gInfo ,__reg("a6") void *)="\tjsr\t-558(a6)"; #define ObtainGIRPort(x1) __ObtainGIRPort((x1),IntuitionBase) void __ReleaseGIRPort(__reg("a0") struct RastPort *rp ,__reg("a6") void *)="\tjsr\t-564(a6)"; #define ReleaseGIRPort(x1) __ReleaseGIRPort((x1),IntuitionBase) void __GadgetMouse(__reg("a0") struct Gadget *gadget,__reg("a1") struct GadgetInfo *gInfo,__reg("a2") WORD *mousePoint ,__reg("a6") void *)="\tjsr\t-570(a6)"; #define GadgetMouse(x1,x2,x3) __GadgetMouse((x1),(x2),(x3),IntuitionBase) void __GetDefaultPubScreen(__reg("a0") UBYTE *nameBuffer ,__reg("a6") void *)="\tjsr\t-582(a6)"; #define GetDefaultPubScreen(x1) __GetDefaultPubScreen((x1),IntuitionBase) LONG __EasyRequestArgs(__reg("a0") struct Window *window,__reg("a1") struct EasyStruct *easyStruct,__reg("a2") ULONG *idcmpPtr,__reg("a3") APTR args ,__reg("a6") void *)="\tjsr\t-588(a6)"; #define EasyRequestArgs(x1,x2,x3,x4) __EasyRequestArgs((x1),(x2),(x3),(x4),IntuitionBase) struct Window * __BuildEasyRequestArgs(__reg("a0") struct Window *window,__reg("a1") struct EasyStruct *easyStruct,__reg("d0") unsigned long idcmp,__reg("a3") APTR args ,__reg("a6") void *)="\tjsr\t-594(a6)"; #define BuildEasyRequestArgs(x1,x2,x3,x4) __BuildEasyRequestArgs((x1),(x2),(x3),(x4),IntuitionBase) LONG __SysReqHandler(__reg("a0") struct Window *window,__reg("a1") ULONG *idcmpPtr,__reg("d0") long waitInput ,__reg("a6") void *)="\tjsr\t-600(a6)"; #define SysReqHandler(x1,x2,x3) __SysReqHandler((x1),(x2),(x3),IntuitionBase) struct Window * __OpenWindowTagList(__reg("a0") struct NewWindow *newWindow,__reg("a1") struct TagItem *tagList ,__reg("a6") void *)="\tjsr\t-606(a6)"; #define OpenWindowTagList(x1,x2) __OpenWindowTagList((x1),(x2),IntuitionBase) struct Screen * __OpenScreenTagList(__reg("a0") struct NewScreen *newScreen,__reg("a1") struct TagItem *tagList ,__reg("a6") void *)="\tjsr\t-612(a6)"; #define OpenScreenTagList(x1,x2) __OpenScreenTagList((x1),(x2),IntuitionBase) void __DrawImageState(__reg("a0") struct RastPort *rp,__reg("a1") struct Image *image,__reg("d0") long leftOffset,__reg("d1") long topOffset,__reg("d2") unsigned long state,__reg("a2") struct DrawInfo *drawInfo ,__reg("a6") void *)="\tjsr\t-618(a6)"; #define DrawImageState(x1,x2,x3,x4,x5,x6) __DrawImageState((x1),(x2),(x3),(x4),(x5),(x6),IntuitionBase) BOOL __PointInImage(__reg("d0") unsigned long point,__reg("a0") struct Image *image ,__reg("a6") void *)="\tjsr\t-624(a6)"; #define PointInImage(x1,x2) __PointInImage((x1),(x2),IntuitionBase) void __EraseImage(__reg("a0") struct RastPort *rp,__reg("a1") struct Image *image,__reg("d0") long leftOffset,__reg("d1") long topOffset ,__reg("a6") void *)="\tjsr\t-630(a6)"; #define EraseImage(x1,x2,x3,x4) __EraseImage((x1),(x2),(x3),(x4),IntuitionBase) APTR __NewObjectA(__reg("a0") struct IClass *classPtr,__reg("a1") UBYTE *classID,__reg("a2") struct TagItem *tagList ,__reg("a6") void *)="\tjsr\t-636(a6)"; #define NewObjectA(x1,x2,x3) __NewObjectA((x1),(x2),(x3),IntuitionBase) void __DisposeObject(__reg("a0") APTR object ,__reg("a6") void *)="\tjsr\t-642(a6)"; #define DisposeObject(x1) __DisposeObject((x1),IntuitionBase) ULONG __SetAttrsA(__reg("a0") APTR object,__reg("a1") struct TagItem *tagList ,__reg("a6") void *)="\tjsr\t-648(a6)"; #define SetAttrsA(x1,x2) __SetAttrsA((x1),(x2),IntuitionBase) ULONG __GetAttr(__reg("d0") unsigned long attrID,__reg("a0") APTR object,__reg("a1") ULONG *storagePtr ,__reg("a6") void *)="\tjsr\t-654(a6)"; #define GetAttr(x1,x2,x3) __GetAttr((x1),(x2),(x3),IntuitionBase) ULONG __SetGadgetAttrsA(__reg("a0") struct Gadget *gadget,__reg("a1") struct Window *window,__reg("a2") struct Requester *requester,__reg("a3") struct TagItem *tagList ,__reg("a6") void *)="\tjsr\t-660(a6)"; #define SetGadgetAttrsA(x1,x2,x3,x4) __SetGadgetAttrsA((x1),(x2),(x3),(x4),IntuitionBase) APTR __NextObject(__reg("a0") APTR objectPtrPtr ,__reg("a6") void *)="\tjsr\t-666(a6)"; #define NextObject(x1) __NextObject((x1),IntuitionBase) struct IClass * __MakeClass(__reg("a0") UBYTE *classID,__reg("a1") UBYTE *superClassID,__reg("a2") struct IClass *superClassPtr,__reg("d0") unsigned long instanceSize,__reg("d1") unsigned long flags ,__reg("a6") void *)="\tjsr\t-678(a6)"; #define MakeClass(x1,x2,x3,x4,x5) __MakeClass((x1),(x2),(x3),(x4),(x5),IntuitionBase) void __AddClass(__reg("a0") struct IClass *classPtr ,__reg("a6") void *)="\tjsr\t-684(a6)"; #define AddClass(x1) __AddClass((x1),IntuitionBase) struct DrawInfo * __GetScreenDrawInfo(__reg("a0") struct Screen *screen ,__reg("a6") void *)="\tjsr\t-690(a6)"; #define GetScreenDrawInfo(x1) __GetScreenDrawInfo((x1),IntuitionBase) void __FreeScreenDrawInfo(__reg("a0") struct Screen *screen,__reg("a1") struct DrawInfo *drawInfo ,__reg("a6") void *)="\tjsr\t-696(a6)"; #define FreeScreenDrawInfo(x1,x2) __FreeScreenDrawInfo((x1),(x2),IntuitionBase) BOOL __ResetMenuStrip(__reg("a0") struct Window *window,__reg("a1") struct Menu *menu ,__reg("a6") void *)="\tjsr\t-702(a6)"; #define ResetMenuStrip(x1,x2) __ResetMenuStrip((x1),(x2),IntuitionBase) void __RemoveClass(__reg("a0") struct IClass *classPtr ,__reg("a6") void *)="\tjsr\t-708(a6)"; #define RemoveClass(x1) __RemoveClass((x1),IntuitionBase) BOOL __FreeClass(__reg("a0") struct IClass *classPtr ,__reg("a6") void *)="\tjsr\t-714(a6)"; #define FreeClass(x1) __FreeClass((x1),IntuitionBase) struct ScreenBuffer * __AllocScreenBuffer(__reg("a0") struct Screen *sc,__reg("a1") struct BitMap *bm,__reg("d0") unsigned long flags ,__reg("a6") void *)="\tjsr\t-768(a6)"; #define AllocScreenBuffer(x1,x2,x3) __AllocScreenBuffer((x1),(x2),(x3),IntuitionBase) void __FreeScreenBuffer(__reg("a0") struct Screen *sc,__reg("a1") struct ScreenBuffer *sb ,__reg("a6") void *)="\tjsr\t-774(a6)"; #define FreeScreenBuffer(x1,x2) __FreeScreenBuffer((x1),(x2),IntuitionBase) ULONG __ChangeScreenBuffer(__reg("a0") struct Screen *sc,__reg("a1") struct ScreenBuffer *sb ,__reg("a6") void *)="\tjsr\t-780(a6)"; #define ChangeScreenBuffer(x1,x2) __ChangeScreenBuffer((x1),(x2),IntuitionBase) void __ScreenDepth(__reg("a0") struct Screen *screen,__reg("d0") unsigned long flags,__reg("a1") APTR reserved ,__reg("a6") void *)="\tjsr\t-786(a6)"; #define ScreenDepth(x1,x2,x3) __ScreenDepth((x1),(x2),(x3),IntuitionBase) void __ScreenPosition(__reg("a0") struct Screen *screen,__reg("d0") unsigned long flags,__reg("d1") long x1,__reg("d2") long y1,__reg("d3") long x2,__reg("d4") long y2 ,__reg("a6") void *)="\tjsr\t-792(a6)"; #define ScreenPosition(x1,x2,x3,x4,x5,x6) __ScreenPosition((x1),(x2),(x3),(x4),(x5),(x6),IntuitionBase) void __ScrollWindowRaster(__reg("a1") struct Window *win,__reg("d0") long dx,__reg("d1") long dy,__reg("d2") long xMin,__reg("d3") long yMin,__reg("d4") long xMax,__reg("d5") long yMax ,__reg("a6") void *)="\tjsr\t-798(a6)"; #define ScrollWindowRaster(x1,x2,x3,x4,x5,x6,x7) __ScrollWindowRaster((x1),(x2),(x3),(x4),(x5),(x6),(x7),IntuitionBase) void __LendMenus(__reg("a0") struct Window *fromwindow,__reg("a1") struct Window *towindow ,__reg("a6") void *)="\tjsr\t-804(a6)"; #define LendMenus(x1,x2) __LendMenus((x1),(x2),IntuitionBase) ULONG __DoGadgetMethodA(__reg("a0") struct Gadget *gad,__reg("a1") struct Window *win,__reg("a2") struct Requester *req,__reg("a3") Msg message ,__reg("a6") void *)="\tjsr\t-810(a6)"; #define DoGadgetMethodA(x1,x2,x3,x4) __DoGadgetMethodA((x1),(x2),(x3),(x4),IntuitionBase) void __SetWindowPointerA(__reg("a0") struct Window *win,__reg("a1") struct TagItem *taglist ,__reg("a6") void *)="\tjsr\t-816(a6)"; #define SetWindowPointerA(x1,x2) __SetWindowPointerA((x1),(x2),IntuitionBase) void __HelpControl(__reg("a0") struct Window *win,__reg("d0") unsigned long flags ,__reg("a6") void *)="\tjsr\t-828(a6)"; #define HelpControl(x1,x2) __HelpControl((x1),(x2),IntuitionBase)